/*
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package gridworld_v5;

/**
 *
 * @author Student
 */
public class ThreadedFlower extends ThreadedActor{

    @Override
    public void checkSafeTiles() {
        //throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void run() {
        //throw new UnsupportedOperationException("Not supported yet.");
    }

    public ThreadedFlower(Game game, Board board, Tile tile) {
        super(game, board, tile);
        super.actorType = PossibleStates.Flower;
    }
    
}
